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Apple VFX Shot

SynthEyes, Nuke, Autodesk Maya 2019 (2019)

This is one of the final shots that I did for my Compositing 02 class. The plate footage was imported and tracked in SynthEyes, creating the virtual camera. That scene was then brought into Nuke where I exported the camera as an fbx file. I created a new scene in Maya and imported that fbx file. I also imported a free model of an apple I found online. I lit and textured the model then rendered out passes using the Redshift render engine. I imported those renders into Nuke as png sequences and integrated the apple into the plate footage.

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